Hello World, I'm

Maurice V. Hendricks

I'm a Seattle-based Software Engineer at Microsoft and a multidisciplinary creator.

Projects

Explore some of my work across game development and software. From gameplay systems to experimental projects, each represents a different part of my creative journey.

Contact

Open to collaborations and commissions for creative direction and production across various media and software products.

About Me

I’m a multidisciplinary creator passionate about bringing ideas to life through games, music, filmmaking, and interactive media. My long-term goal is to become a Creative Director, exploring new ways to bridge different creative mediums and shape imaginative and meaningful worlds and experiences.

Professionally, I’m a Software Engineer at Microsoft, where I build user-centered experiences across Microsoft 365. My time there has strengthened my understanding of large-scale systems, collaboration, and translating ideas into polished products.

My independent creative work spans game design and development, music and audio production, filmmaking and storytelling, and creative technology. I’m particularly passionate about interactive media and exploring how technology can expand the possibilities of creative expression.

At LUMA, I coordinated creative and technical teams, balanced different disciplines, and helped guide projects from concept through development.

Where I’ve Worked

2022 - Now

Software Engineer at Microsoft

2020 - 2023

Freelance Audio Engineer at Graftedvine Media

2019 - 2022

Senior Technician at Stephen C. O'Connell Center

2021 - 2021

Undergraduate Teaching Assistant at University of Florida

2020 - 2021

Graphic Designer at MYTAASK

2019 - 2021

Project Manager at LUMA (Digital Worlds Institute)

How I can help take your next project to new heights

Ready to take the next step and work together?