Hello World, I'm
Maurice V. Hendricks
I am a Seattle based Software Engineer currently working at Microsoft primarily as a Front-end Engineer
My latest project was leading the development for a game called Disembodied. This was an academic group project, and I was responsible for the development, story, and vision for the game design. Feel free to checkout the project page for more information.
Contact
Open to collaborate and commission various media and software products. Contact me and let’s get to work!
How I can help take your next project to new heights
About Me
I strive to be a perseverant, multidisciplinary, and innovative creative. My long-term goal is to become a Creative Director – bridging technology, storytelling, and design to bring ideas to life.
Currently, I’m a Software Engineer at Microsoft, where I build intuitive, user-focused experiences across Microsoft 365. My time there has strengthened my understanding of large-scale systems, cross-discipline collaboration, and turning creative ideas into reliable, polished products.
My passion lies in video game design and development. I’m focused on creating my own games and refining my craft – blending technical systems with creative expression.
Through roles like Project Manager at LUMA, I’ve learned to balance responsibilities, guide creative direction, and lead teams from concept to completion while maintaining quality and collaboration throughout production.
Where I’ve Worked

